What if a music composition was laid out in space rather than time? What if the listener became the performer, simply by moving through a virtual space? ambient.garden builds upon works like Jaron Lanier's Sound of One Hand (1992) and Tarik Barri's Versum (2009), distilling the idea of virtual spatial music, and making it accessible as an immersive 3D landscape contained in a website.
The sound of ambient.garden was also compiled into a more traditional format. By looking at how early testers explored the landscape, I carefully assembled and augmented the musical elements into an music album, "A Walk Through the Ambient Garden". You can hear it on Bandcamp and other streaming platforms.
ambient.garden also invites curious minds to learn and understand how it was made by making its complete source code available, allowing anyone to remix and expand upon the concept.
Pierre Cusa has been exploring the fusion of music composition and programming since 2008. His works include interactive music, film soundtracks, articles on audio and graphics algorithms, and nerdy sound processing tools used by experimental musicians around the world. All this can be found on his website, osar.fr.